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Battlefield 2042 Update 1.000.074 Applies Patch 8.9.0 Brings Mass Effect Crossover, Weapon Adjustments and More
  News Type Image
Posted: 06.17.2025 04:00:09

Having trouble viewing the text? You can always read the original article here: Battlefield 2042 Update 1.000.074 Applies Patch 8.9.0 Brings Mass Effect Crossover, Weapon Adjustments and More

Key Takeaways

  • New cosmetic bundles are available from June 17 to July 1, 2025, including the Mass Effect Galactic Bundle (1750 BFC), Scoped & Dropped Bundle (2000 BFC), and Citadel Bundle (3000 BFC).
  • Vault weapons received significant updates, including increased attachment diversity and tweaks, with the introduction of a new Underloaded Magazine attachment.
  • Various weapons have been adjusted, with changes to reload timings, attachment options, and ammo capacity, aiming to balance and diversify gameplay.

Even if it’s seasonal content drop has concluded, DICE is still supporting Battlefield 2042 with patches that aim to fix bugs, apply balance changes, and even introduce new cosmetic bundles. On June 17, the studio released Battlefield 2042’s version 8.9.0 patch on consoles and PC, which introduces new cosmetics and various weapon changes.

Console gamers on PS5 and Xbox Series will see this as Battlefield 2042 update 1.000.074, while those on PS4 and Xbox One will see this as BF2042 update version 1.71.

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For complete details on what was changed, please see below.

Battlefield 2042’s Latest Update Applies Weapon Changes and More via Patch 1.000.074/1.71

New Bundles: Mass Effect

Galactic Bundle – 1750 BFC:

Centuries from now and in the farthest reaches of space, a good soldier still makes all the difference. Take command and carve your legacy into the stars.

Scoped & Dropped Bundle- 2000 BFC:

Whether you’re tearing across the battlefield or shooting bottles with an old friend, you need the best gear in the galaxy to do the job right.

Citadel Bundle – 3000 BFC:

For those who take the fight to the farthest reaches of space, a special package containing all cosmetics for the Mass Effect crossover event.

The bundles will be available from June 17 to Jul 1, 2025.

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PATCH NOTES

Weapons

After the AN-94 launched earlier this year, it became clear that many of the vault weapons were a bit out of shape. To remedy that, we took on the task to apply some much-needed love, care, and CLP oil to a bunch of them.

After that, we had the (easier) task of breaking half of them, fixing them again, and making sure we could ship them to you.

We wanted to bring vault weapons up to par with similar weapons by increasing the attachment diversity and open up for more ways of playing with them.

Most vault weapons have been given some extra attachments, and many had a few tweaks and fixes done as well.

In this update, we introduce a new type of magazine attachment: the Underloaded Magazine. This is a standard issue mag but with fewer bullets in it, making it faster and easier to handle. The downside is that you have fewer rounds in a mag, of course, meaning you are sacrificing damage output over time for improved weapon handling.

By adding this, we have one more way to play with standard ammo, in addition to the extended mag many of them already have or other ammo types.

ACW-R:

  • Adjusted reload timing, making it faster so it matches the animation of the weapon.
  • Added Underbarrel attachment: BCG Light Grip.
  • dded Magazine attachment: Underloaded Magazine.

A-91:

  • Added Magazine attachment: Underloaded magazine.

M416:

  • Added Muzzle attachment: Shortened barrel (silenced)
  • Added Magazine attachment: Underloaded Magazine.

AEK-971:

  • Adjusted reload timing making it faster so it matches the animation of the weapon.
  • Adjusted the position of several muzzle attachments slightly to better match the intended placement.
  • Added Underbarrel attachment: BCG Light Grip.
  • Added Magazine attachment: Underloaded Magazine.

M16A3:

  • Reduced starting ammo from 8 mags down to 5.
    • Developer comment: We’re making this change to bring the weapon more in line with similar Assault Rifles
  • Added Magazine attachment: Underloaded Magazine.

MTAR-21:

  • Added Underbarrel attachment: BCG Light Grip.
  • Added Magazine attachment: Underloaded Magazine.

AKS-74u:

  • Adjusted reload timing, making it faster so it matches the animation of the weapon.
  • Added Muzzle attachment: Warhawk Compensator
  • Added Underbarrel attachment: BCG Light Grip.
  • Added Magazine attachment: Underloaded Magazine.

P90:

  • Added Magazine attachment: Underloaded Magazine.

PP-2000:

  • Added Underbarrel attachment: LS-1 Laser Sight

XM8 LMG:

  • Adjusted PB heavy Suppressor to be a silenced Shortened Barrel instead, giving it higher Rate of Fire but lower Weapon Accuracy instead of better Muzzle Flash Visibility Reduction for worse Effective Range. It is still suppressed and reduces the projectile velocity just as before.
  • Added Magazine attachment: Underloaded Magazine.

Type 88 LMG

  • Adjusted reload timing, making it faster so it matches the animation of the weapon.
  • Increased default ammo capacity to 150 rounds per cassette.
    • Developer comment: This change is meant to buff the weapon and create a bit of a niche for it to stand out versus similar machineguns.
  • Fixed an issue that caused an incorrect foregrip behavior to be used.
  • Added Magazine attachment: Underloaded Cassette.

M240B

  • Added Magazine attachment: Underloaded Cassette.

M60E4

  • Reduced the starting ammo from 5 cassettes to 3
    • Developer comment: This change is meant to bring the M60E4 in line with other similar LMGs.
  • Added Magazine attachment: Underloaded Cassette.

RPK-74M

  • Reduced reload speed when using extended mag.
  • Added Muzzle attachment. Wrapped Suppressor.
  • Added Underbarrel attachment BCG Light Grip.
  • Added Magazine attachment: High-Power Drum Magazine

M39 EMR

  • Added Underbarrel attachment BCG Light Grip.
  • Added Magazine attachment: Underloaded Magazine.

SVD:

  • Added Underbarrel attachment BCG Light Grip.
  • Added Magazine attachment: Underloaded Magazine.

GOL Sniper Magnum

  • Added Underbarrel attachments: BCG Light Grip, Cobra Grip, LS-1 Laser Sight.
  • Added Magazine attachments: Underloaded Magazine, Armor Piercing ammo, High-Power ammo.
  • Fixed an issue where moving while aiming made the gun’s accuracy better than intended.

MP443

  • Added Underbarrel attachment LS-1 Laser Sight.

M93R

  • Added Magazine attachment: Underloaded Magazine.
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General:

  • Fixed an issue where some LMGs weren’t affected by longer reload times when using extended belts/cassettes/magazines.
    • Developer comment: The M240B, M60E4, and Type 88 LMG are most affected by this change and are now in line with weapons using similar attachments.
  • Switching between XM320 and M26 mass frag rounds will no longer break the ammo pool.

Gadgets:

  • Updated AA Missile reload animation when swapping weapons.

RPK-74m:

  • Fixed an issue where the rate of fire was shown as 700 when the actual rate was 720.
    • Developer comment: This is purely a UI update; the fire rate hasn’t been adjusted.

Progression:

  • The lie has been exposed.

Portal:

  • Game modes have been added to Portal:
    • Control
    • Shutdown
    • Strike Team
    • Killswitch
      • Developer comment: We have added several modes with all their maps that the modes support for players to host in Portal. Enjoy!
  • Stadium has been added to Custom Conquest.

Modes:

  • Hazard Zone:
    • Fixed a bug where vehicles could no longer be called in after picking up an Uplink.

Gameplay Flow & Social:

  • Fixed a bug where the inventory HUD would show the wrong attachments equipped on guns when going into the customization screen and customizing your gun for the next spawn, while already spawning in.
  • Fixed an issue where Equip and View Bundle used the same button after purchasing a skin that is part of a bundle.
  • Fixed off-centered icons in the Deploy Screen for certain languages.
  • Fixed a bug where the friends list in-game would show the wrong game mode being played when in the Control game mode.
  • Fixed a bug where the Xbox rich presence would show the wrong game mode when a friend played King of the Hill.
  • Fixed a bug where no indicator on the friends list would show what mode friends were playing, preventing users from clicking and joining them via the friend list.

Even with the new Battlefield looming over the horizon, DICE is still supporting BF2042 and we’re all for it. Once the studio has another update out, we’ll have it up on the site.

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We love your comments! Leave one at the post here: Battlefield 2042 Update 1.000.074 Applies Patch 8.9.0 Brings Mass Effect Crossover, Weapon Adjustments and More




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Frequently Asked Questions [FAQ]:


What does TKC stand for?
Who started TKC?
What games does TKC play and support?
Do you have servers?
What is TKC's philosophy towards maintaining and supervising their servers?
What are your server rules?
How do I become a member?
Ok I'm a member now, what is expected of me?
Do members have ranks?
I'm a good member of TKC and I follow all the rules, can I be a server admin?
I just got a game server, can I make it a TKC server?
Who are the leaders of TKC?



What does TKC stand for?

TKC stands for "The Killing Committee".


Who started TKC?

TKC was founded by (TKC)Big Flem and (TKC)Squidward.


What games does TKC play and support?

Currently TKC plays and supports:

  • Battlefield 4
  • Battlefield 3
  • Battlefield: Bad Company 2
  • Tom Clancy's The Division
  • Half-Life 2 Deathmatch
  • Defense Of The Ancients 2
  • H1Z1
  • Dying Light
  • Guild Wars 2
  • Star Wars: Battlefront
  • Rising Storm 2: Vietnam


Do you have servers?

Currently TKC has 3 game server(s) listed below:

  • 01-TKC Public Gaming:5250
  • (TKC) BF3 - Fly Maps, fast vehicle spawn.. Noob Friendly!:25200
  • (TKC) RS2V - NFO Fast Server - Noobs Welcome!:7777
You can easily find any of our servers by using the "Server Status" tab. You can also find our servers at the bottom of our forums at: http://www.clan-tkc.com/phpBB or at GameTracker: http://www.gametracker.com/clan/thekillingcommitteeclan/. If you need any help finding our servers in-game, just come to our forums, post a topic and we'll try to help you out.


What is TKC's philosophy towards maintaining and supervising their servers?

TKC servers are well run and every attempt is made to ensure a fun gaming environment. No racist or rude behavior is tolerated on any of our servers. TKC tries to have round the clock administration for it's servers but obviously sometimes a server will have no admin playing so if you witness any abuse for any game please attempt to report the offending players nickname, and if possible GUID here: "Server Vistors Complaint". Just give as many details as you can remember such as what the player was doing/saying. In addition cheating is not tolerated on our servers. We are protected by any of a number of different cheat tools at any given time including; VAC, steambans.com, pbbans.com, ggc-stream.com, metabans, pbscreens.com and punkbuster, depending on the game. If caught cheating your information will be submitted to the appropriate cheat tracker and you will be added to their database which will ban your Steam ID, PB GUID or EA GUID depending on the game and website.

When available we also offer ways for players, in-game, to contact admins to report bad behavior. These come in the form of game server plugins. Players will, if the server has the option available, have the option to report a player using, @report [player] [reason] or @admin [reason] to call an admin to the server. If an admin doesn't respond in a timely manner, please use the @report option so we can follow up on it later or use "Server Vistors Complaint" as mentioned above. If an admin is not available, we also try to give the players the opportunity to use @votekick [player] or @voteban [player] [reason]. This allows the guests to our server the ability to kick or temporarily ban a player who is breaking rules.


What are your server rules?

Profanity - Many of the games we play have very bad language, some don't, that should make a difference in how we enforce our rules. For that reason we are going to implement a new rule, which will seem strange at first, but there is reason behind it. Bad language will only be tolerated on Teamspeak channels for games where there is bad language in the game. In other words, since there is bad language in Bad Company 2, bad language will be acceptable in the Bad Company 2 Teamspeak channel and on the Bad Company 2 servers. On our Half-Life 2 DM Teamspeak channel and game server, bad language will not be allowed. Future games will also be handled in this manner. The reason, we do not want to exclude members with different beliefs. If I buy a game and one of the selling points for me was the fact that it did not have bad language, that should be respected. I do not want a father or grandfather having to explain bad language to their children or grandchildren because they heard profanity on a TKC Teamspeak channel they thought was free of such things.

How to deal with with Mic/Text spammers - No one wants to listen to a lot of unrelated chatter either on the game server, or Teamspeak. No one wants to see a lot of text spamming either. It's distracting to some, and in the case of Bad Company 2, causes lag problems when the text log gets too long. If someone is talking or typing too much, respectfully ask them to stop. If they continue, you may have to mute or kick them, and if they continue after that, a ban might be in order. When on Teamspeak, a certain amount of "visiting" is fine, but the gamers who want to communicate tactical information to others playing shouldn't have to constantly interrupt talk about the latest CPU, or talk of what's going on at school. If someone is talking too much and you don't feel like you want to address it, PM a clan leader and we can handle the situation.

Team Switching - In some games this is a big no-no and if you are admin for one of those games, ask the player to go back, if they don't and you have the ability, move them back manually. If you continue to have problems, kick/ban them. In other games, like Bad Company 2, team switching usually isn't as big a deal. Sometimes friends or clan members might want to play together, in that case, try to facilitate them and swap some people around. This will show you to be respectful of community and they will probably be very appreciative of your efforts. If there is a mass exodus of people from a bad team to a good team, you can mention in-game that people need to stop. If someone is ignoring you and continues to unbalance the teams, just kick them off the server. For a game like Half-Life 2, teams change after each round, so trying to put clan members together is just a waste of time, that is why team switching is considered bad.

Hacking/Cheating - This is the most overused excuse for kicking someone off of a server. Players are unjustly booted off servers all the time simply because they were too good. That is not fair. Do not base a decision on cheating on a single round, if it isn't really ridiculous score-wise, sometimes people just have great rounds. But if they continue to have an unbelievable K/D ratio, then you might need to ban them. Sometimes it might be necessary to ban someone just because they are killing the server. For me, this is the thing I hate to do the most. That person might be doing nothing wrong, other than being really good at a game. Try to put yourself in their shoes and only ban guys who are really obvious. I don't want to see anyone being banned for an aimbot because they went 29-0. I and many others have had a better score than that, it DOES happen. You have to consider how the person is playing the game. Are they playing as recon? Are they in the heli with a really good pilot? Sometimes, if you are unsure, it might be best to ask the opinion of a clan leader. Remember, visitors to our servers have the ability and a forum to complain about unjust behavior from our server admins. If someone complains about you, you want to know that you did everything by the book.

Soldier Names/Nicknames - We will not allow names that are offensive to anyone. I think we can all use our best judgement here, but if you are unsure, ask another admin what they think of the name and come to a consensus before taking action. Players using racist names should be perm banned immediately. It does no good talking to someone like that because they're only goal is to cause trouble.

Banter and Trash Talking - Now its okay to joke around, but if several players are going at it constantly on the mic or in chat just nicely ask them to stop. If it continues warn them again that if they don't stop they will be kicked, if for no other reason that mic/text spamming. If they ignore this warning then go ahead and kick them. A certain amount of this is fine as long as it's good natured, however sometimes this can lead to hard feelings so you have to use your best judgement of when something is going too far or things are starting to get out of hand.

Racist/intolerant behavior - This is a subject that we will show no mercy on. If someone is being a racist, and that means they are hating on blacks, whites, browns, yellows, whatever the case may be, they get perm banned. No warnings, no kicks, just ban them. We don't need that kind of intolerant behavior on our servers. I don't care if the person is joking, I don't care what his real intent was, if he's spewing hate speech, he's gone. This also applies to someone who is spewing hate speech against a group of people, like Muslims, Christians, agnostics, atheists whoever. We are a gaming clan. This is our hobby and it's supposed to be fun. Everyone who comes to a TKC server should be respected and able to play the game hassle free. Not everyone believes the same, and if someone can't get over it and comes to our server with an agenda that includes racist or intolerant speech, I expect you guys to bring the hammer down swiftly.

Metabans - We will use Metabans only for cheaters and will verify each ban using Cheat-O-Meter. This will ensure that we are not forcing our Metabans followers into banning players we have banned for breaking rules other than cheating. If we deem you are cheating and Cheat-O-Meter doesn't really indicate cheating and we can not find information about you or your clan tag, meaning there is no website or previous information on you as a player or clan that we can cross reference, we will ban you on our servers, but not Metabans. Clans must have a website that we can find and access to be considered legit, otherwise we will view your tags as hogwash and your suspect behavior will be deemed as cheating. Again, we will not add a ban that is not supported by Cheat-O-Meter to Metabans.

We want everyone to have the best time possible so do your best to maintain a good gaming atmosphere, then everyone can have a good time.


How do I become a member?

To join TKC you only have to read our "Code of Conduct" and then apply for membership by filling out an online application. After submitting your application you will become a "member candidate". You will be allowed to wear our tags but only as (tkc), all letters in lowercase. As you progress, as seen by our members, you will be advanced to (Tkc), then (TKc) and then finally (TKC). You will receive emails at each step with detailed instructions on what you need to do. To obtain your full membership and the right to wear the (TKC) tags, you will have to pass a vote by the TKC members. Only those members who have gotten to know you will vote. An 80% yes vote will be required for full admission. Please keep in mind that full membership takes 8 weeks.

For you to be accepted you will need to display good manners, sportsmanship, and the ability to follow our rules. This applies to all game server activitiy and forum participation. If you do not feel you can meet our requirements we respectfully ask that you not apply as we have many who want to join and we can not waste time on gamers who are not serious about membership.


Ok I'm a member now, what is expected of me?

So now you're a member of TKC congrats! It is important for you to note that membership in TKC is not a lifetime privilege. Only the clan founders Big Flem and Squidward have lifetime membership and can not be removed. Clan leaders expect it's members to participate in clan activites when they can, and to be an ACTIVE member in the clan. We consider active members to be members who regularly post on the forums, participate in clan activities when possible, and communicates and develops friendships inside the clan. We do NOT consider a member to be active if they only ever play on our servers and nothing more. The leaders of this clan work hard to organize events and if you can't support these activities, can't check and post on the forums at least once or twice a week, then you are not TKC material and eventually you will be kicked from the clan. If you do not think you can meet these requirements as a member of TKC, then please don't attempt to gain entry into the clan as you will only waste your time, and ours.


Do members have ranks?

Beyond administration positions such as "Clan Leader", "Division Leader", etc, the answer is no. However we do have achievable military style ribbons and medals that can be won for various acts. You may see each members ribbon and medal "Display Case" by going to the "Members" tab and under each members profile clicking the "Awards" icon. Below is each award and how you obtain that award. Note that medals also have an associative ribbon:

Ribbons (Hover over information icon for description)
 Medal of Honor  Member of the Year
 Founders Award  Rookie of the Year
 Donation Distinguished  Distinguished Service Cross
 Spirit of TKC  Seeder Service Award
 Defense Superior Service  Founder
 Clan Leader  Division Leader
 Campaign Department Manager  Staff Recruiter
 Campaign Department Member  League Coordinator
 Server Administrator  Outstanding Conduct
 Red Cross  Service Meritorious
 Donator Superior  Donator Valorous
 Donator Meritorious  Recruiter Superior
 Recruiter Valorous  Recruiter Meritorious
 Board of Ribbons Commendation  Twitch Streamer
 Defense Superior  Defense Valorous
 Defense Meritorious  eLitE Meritorious [BC2]
 eLitE Valorous [BC2]  eLitE Meritorious [BF3]
 eLitE Valorous [BF3]  eLitE Meritorious [BF4]
 eLitE Valorous [BF4]  eLitE Meritorious [HL2DM]
 eLitE Valorous [HL2DM]  eLitE Meritorious [COD4]
 eLitE Valorous [COD4]  eLitE Double Threat
 Marksman  Event Achievement
 Event Achievement  Event Achievement
 Event Achievement  Event Achievement
 Event Achievement  Defense of Clan
 Special Event  League of Legends
 Bad Company 2  Battlefield 3
 Battlefield 4  Medal of Honor
 Call of Duty 4  Call of Duty 6
 WarZ  Half-Life 2 Deathmatch
 Half-Life 2 Capture the Flag  Left 4 Dead 2
 Membership Commendation  Tom Clancys The Division
 Defense of the Ancients 2  H1Z1
 Evolve  Dying Light
 Guild Wars 2  Star Wars Battlefront
 Rising Storm 2 Vietnam  Contribution Superior
 Contribution Valorous  Contribution Meritorious
 
Medals (Hover over medal for description)
Founders Award Medal of Honor Member of the Year
Distinguished Service Cross Rookie of the Year Spirit of TKC
Defense Superior Service Seeder Service Award Donation Distinguished


I'm a good member of TKC and I follow all the rules, can I be a server admin?

In the past TKC had too many admins on our servers and things got a little out of hand. We are not looking for any new admins, however if we feel you will make a good addition to that team we will ask you. Being a server admin is not fun and games. It requires you to WORK, and follow server administrator rules which are well defined once you become an admin. Our admins are forced to stop playing whatever game they might be playing, and work to secure and maintain server tranquility reguarly. If you are an admin that does not mean you will get to run willy nilly and ban, kick, and torture at will. Admins who do not follow our rules will be stripped of admin duties and power. In addition there are more requirements of admins such as, reguarly checking our server admins forum. Once you become an admin you will be given access to this forum and you must check and read it quite often. It is a way for admins to help one another by posting their thoughts on what is going on, who to watch closely, etc. Do not ask us constantly to be an admin, that is the surest way I know to never become an admin. Our leaders will identify the best candidates for admin duties if we think it necessary.


I just got a game server, can I make it a TKC server?

No. In order to have an official TKC server it must meet certain standards. In addition, we might not want a server for a particular game, and if you aren't an admin, then you shouldn't have admin authority on any server. Official TKC servers have to be setup as close to identical as possible. This means that the clan leaders must have all access to any of it's servers including the ability to restart that server, gain access via FTP and game panel. It means that the clan leaders can setup the server with it's normal settings and add the usual addons. In short, if you want to have your own server then that is fine, but don't try to name it "Boom Boom Room" or tie it in any way to TKC.


Who are the leaders of TKC?

  • Clan Founder: (TKC)Big Flem[retired]
  • Clan Founder: (TKC)Squidward [retired]
  • Clan Leader: (TKC)-o]T3[o
  • Clan Leader: (TKC)Kingloser
  • Clan Leader: (TKC) dflynn
  • Clan Leader: (TKC)DMPCo
  • Division Leader: (TKC)Andersony
Donate:

Clan TKC maintains several servers that are open to it's clan members and the public. In addition TKC has other expenses that require money. To pay the bills TKC relies on it's members and visitors to donate. Without these donations, TKC will cease to exist. Please consider donating money when you can. We do our best to use the money wisely, to invest in TKC, to invest in PC gaming.


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Donate Below:    
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Or add nickname here:
(If buying a reserved slot, please use exact soldier name without clan tags)
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