The new retro-style roguelike Pangeon is now available on PC via Steam
04.01.2020 21:00:11 Skrypious, Gaming Factory S.A. and Ultimate Games S.A. are today very happy to announce that their new retro-style roguelike "Pangeon" is now available on PC via Steam. Furthermore, Skrypious, Gaming Factory S.A. and Ultimate Games S.A. has also just announced that "Pangeon" is coming to the Nintendo Switch, PS4 and Xbox One before the end of 2020.
The building/management sim Good Company is now available via Steam Early Access and GOG
04.01.2020 21:00:11 Developer Chasing Carrots and publisher The Irregular Corporation (PC Building Simulator) announced today that the quirky tycoon management sim "Good Company" is now available on Steam Early Access and GOG.
The Division 2 Next Patch Release Set for Next Week, Here
While we got the big TU8.4 (Title Update 8.4) for The Division 2 just last week, Ubisoft has revealed that The Division 2 next patch release date is set for sometime next week! Not only that, but we got a preview of TU8.5! This and more have been revealed in today’s State of the Game devstream.
This is a long list, though we’re not sure if this is the full The Division 2 TU8.5 patch notes.
The Division 2 next patch release notes TU8.5:
Fixing an issue causing graphic issues and crashes on PC due to corrupted shader cache files.
Fixing an issue causing the loss of the “Striker’s Gamble” stacks or not being able to acquire them.
Fixing an issue causing agents to be unable to revive team mates.
Fixing an issue causing the League UI to completely reset.
The League challenges will still reset for week two which will allow players to continue their progress.
Control Points can now be reset by changing Global Difficulty.
Changing Directives will not reset Control Points.
BTSU Support Station
Reducing tick rate of Support Station healing.
Elite Support Stations will only provide overheal once per NPC.
Capping the heal amount a NPC can receive from the Support Station.
Increasing intention icon duration to allow players more time to react to the windup
Reducing the 360 spin from Warhound Minigun to 2 spins (down from 3)
Increasing windup warning of triple shoot of Warhound Grenadier.
Increasing after shoot delay of triple shoot of Warhound Grenadier.
Slightly increasing the cooldown of moving shoot of Warhound Grenadier.
Tank archetype reaction to Hive / Turret
Adding more distance checks so Tanks don’t rush at a hive next to a player.
Reducing threat limit so Tanks don’t switch targets too suddenly.
Outcast Incendiary / Molotov
Reducing duration and tick damage slightly.
Developer comment: Grenades were very strong compared to other factions’ grenades and this will bring them closer in line.
Reducing Drone Helicopter health and damage.
Slightly reduce health and armor for Brenner.
Reducing Brenner’s mortar damage.
Decreasing armor of John ‘Architect” Figgs.
Reducing damage of mortars in Coney Island.
Increase delay between UI warning and explosion damage of mortars in the Washington National Zoo.
Fixing general damage scaling issues with mortars.
Improving auto-targeting of Assault Turret to better prioritize NPCs it can shoot, and which are close to it.
Improving behavior to prevent the Drone from becoming stuck.
Improving the consistency of firing and pathing.
Poison Status Effect
Reducing tick interval, damage and duration.
Developer comment: Event with the damage reduction to enemy NPCs poison continues to be extremely strong, this nerf will alleviate this further.
Additionally, we are planning another update that is currently scheduled for a later time in April but please keep in mind that we might need to adjust that schedule. We will keep you updated if there are any changes.
Exotics and Talent Changes:
Sawyer’s Kneepads – Reworked
Cannot be staggered by explosions.
Increase total weapon damage by 3% each second you are not moving. Stacks up to 10x and stacks are lost when moving.
This exotic only provides defensive attributes and no brand bonus, so now has potential for high damage and makes it appealing to both red and blue builds. Developer comment: The old version didn’t provide enough engaging gameplay; this change should help with that.
Imperial Dynasty – Buff
Reduced cooldown to 35s (down from 40) Developer comment: This buff is to better compensate for the lack of brand bonus.
Dodge City Gunslinger
Reduced charge up time 30s (from 50s) Developer comment: This buff is to better compensate for the lack of brand bonus.
Diamondback – Reworked
Now Grants all shots guaranteed crits for 5s after hitting a mark. Developer comment: The Diamondback is underperforming, and this change should make the bonus a bit more exciting.
Merciless/Ruthless – Buff
Explosion damage increased to 1200% (up from 900%)
Tag Team – Reworked
The last enemy you have damaged with a skill is marked.
Dealing weapon damage to that enemy consumes the mark to reduce active cooldowns by 6s.
Does not consume mark if no skill is on cooldown.
Reassigned – Buff
Killing an enemy adds 1 round of a random special ammo into your sidearm.
Reduced cooldown to 15s (down from 20s).
Tamper Proof – Reworked
Enemies that walk within 3m of your hive, turret, or remote pulse are shocked.
Arm time: 2s.
Increased cooldown per skill to 10s (up from 5s). Developer comment: Even though we are adjusting NPCs not rushing towards skills as much this talent gives players the ability to be more lenient when placing their skills to gain the effect, without turning themselves into a grenade.
Empathic Resolve – Buff
Repairing an ally, increases their total weapon and skill damage by 3-15% for 20s (up from 10s). 1-7% if self. Developer comment: Currently it is difficult to keep a high uptime in 4-man content as non-tank players try to be as safe as possible and NPCs have higher lethality, so chip damage is less frequent. This also buff is also meant to make Empathic Resolve able to better compete versus the True Patriot debuffs.
When you apply a status effect, it is also applied to all enemies within 8m (up from 5m) of your target.
Reduced cooldown to 15s (down from 20s).
Also talked about during The State of the Game, the studio touched upon build diversity, exotic items, and more.
Finding edge Cases
They are addressing and monitoring the overall balancing of the game and looking into certain outliers.
Warhounds, Status Effects and things like Poison, Fire or gas are among them.
The goal is to avoid mechanics that instantly kill a player with full health and armor.
When instances like that are found, they try to address them.
General NPC Balancing going forward
They are pretty happy where things have landed
Now they are looking at the mentioned edge cases where they can’t just work with armor, health and damage values.
Like True Sons and explosive ammo (they should not tear down 1.6 million armor players in seconds)
M1A, Crusader Shield and Focus are not working as intended, you should only get the Focus buff when you are aiming through a scope.
The fix to that will be dropped after TU8.5. They are currently working on the exact fix because it is difficult to balance around precision, damage and the usage of a shield.
In essence, even though the builds have low armor, they have the safety of a shield and that is not the intended setup of a sniper.
They are also aware of the discussion that there seems to be a low build variety.
Some of that has to do with some overtuned named items.
They are ok with best in slot items, but in some cases the numbers are wrong.
Foxes Prayer / Contractors Gloves and the Hollow Man are examples.
They will still be powerful but they also work very well with the meta guns, so that will be addressed.
Damage to Health rolls will be buffed.
Punch Drunk will do about 20% Headshot Damage
Claws Out will get a Skill Tier Core Attribute, Pistol Damage, and about 500% Melee Damage.
At the moment there is the narrative, that there are only MG5 and M1A builds around.
But based on their big data, there is a lot more diversity within the builds.
Skill builds, for example, are quite popular and useful.
Hard Wired, for example, is in the top 5 of Gear Sets and what players use.
Unbreakable is still at the top and not everybody runs Vigilance and Glass Cannon.
The LMG / M1A combo is very powerful, and they are looking into that, but they also have no issues with best in slot items
But they also want to support different playstyles with bringing up the underperformers and address the high fliers.
They acknowledge that some exotics are underperforming and with TU8.5 they drop the first balance pass over the Exotics.
They could not address all exotics in TU8.5 but more changes will follow.
Raid Gear Sets will join the general loot pool
In an update down the road (not TU8.5), the Raid Sets will join the general loot pool completely and you can get the Chest and the Backpack from the Dark Hours Raid sets in the general loot pool.
Ubisoft Massive says that this patch will drop in early April, and mentions in the latest State of the Game it’s due next week, though without a specific date just yet.
This was confirmed by DICE Global Community Manager PartWelsh today, where he also confirmed that Battlefield 5 South African servers have also been retired, with both player base now connecting to EU instead. This was made after “careful review” of “player behaviour.” We’ve screengrabbed PartWelsh’s conversation with a player, and have quoted it below as well.
Our Dubai site for hosting Servers was retired today and players in the region will instead be matchmade to our servers in EU.
This is a decision that was not made lightly, and followed careful review of player behavior from the region. We see that the absolute majority of players connecting from the Middle East play on EU servers and so will find that all of their connections are now routed here.
On the Battlefield 5 subreddit, PartWelsh also confirmed that the Battlefield 5 Middle East servers (and South Africa) reroute are for all platforms (PS4, Xbox One, PC).
It does yes.
For full clarity – players who would usually connect to servers in Dubai or South Africa, on all platforms, will no longer find that these are hosted for Battlefield V.
When looking in the server browser, or using quickmatch players will instead be routed to servers in EU.
There is a little bit of good news, though. Community Games will still be available for both Middle East and South Africa players, though they will still connect to EU.
It does yes. These will continue to be available, and will be hosted via EU servers.
While this doesn’t mean that gamers from the Middle East or South Africa won’t be able to play Battlefield 5, they will have to contend with the lag, though, which is never ideal for a first-person multiplayer shooter.
Those in the Middle East and/or South Africa, let us know how Battlefield 5 (and it seems Battlefield 1 as well) plays now; is it manageable or a lag-fest?
TKC servers are well run and every attempt is made to ensure a fun gaming environment. No racist or rude behavior is tolerated on any of our servers. TKC tries to have round the clock administration for it's servers but obviously sometimes a server will have no admin playing so if you witness any abuse for any game please attempt to report the offending players nickname, and if possible GUID here: "Server Vistors Complaint". Just give as many details as you can remember such as what the player was doing/saying. In addition cheating is not tolerated on our servers. We are protected by any of a number of different cheat tools at any given time including; VAC, steambans.com, pbbans.com, ggc-stream.com, metabans, pbscreens.com and punkbuster, depending on the game. If caught cheating your information will be submitted to the appropriate cheat tracker and you will be added to their database which will ban your Steam ID, PB GUID or EA GUID depending on the game and website.
When available we also offer ways for players, in-game, to contact admins to report bad behavior. These come in the form of game server plugins. Players will, if the server has the option available, have the option to report a player using, @report [player] [reason] or @admin [reason] to call an admin to the server. If an admin doesn't respond in a timely manner, please use the @report option so we can follow up on it later or use "Server Vistors Complaint" as mentioned above. If an admin is not available, we also try to give the players the opportunity to use @votekick [player] or @voteban [player] [reason]. This allows the guests to our server the ability to kick or temporarily ban a player who is breaking rules.
Profanity - Many of the games we play have very bad language, some don't, that should make a difference in how we enforce our rules. For that reason we are going to implement a new rule, which will seem strange at first, but there is reason behind it. Bad language will only be tolerated on Teamspeak channels for games where there is bad language in the game. In other words, since there is bad language in Bad Company 2, bad language will be acceptable in the Bad Company 2 Teamspeak channel and on the Bad Company 2 servers. On our Half-Life 2 DM Teamspeak channel and game server, bad language will not be allowed. Future games will also be handled in this manner. The reason, we do not want to exclude members with different beliefs. If I buy a game and one of the selling points for me was the fact that it did not have bad language, that should be respected. I do not want a father or grandfather having to explain bad language to their children or grandchildren because they heard profanity on a TKC Teamspeak channel they thought was free of such things.
How to deal with with Mic/Text spammers - No one wants to listen to a lot of unrelated chatter either on the game server, or Teamspeak. No one wants to see a lot of text spamming either. It's distracting to some, and in the case of Bad Company 2, causes lag problems when the text log gets too long. If someone is talking or typing too much, respectfully ask them to stop. If they continue, you may have to mute or kick them, and if they continue after that, a ban might be in order. When on Teamspeak, a certain amount of "visiting" is fine, but the gamers who want to communicate tactical information to others playing shouldn't have to constantly interrupt talk about the latest CPU, or talk of what's going on at school. If someone is talking too much and you don't feel like you want to address it, PM a clan leader and we can handle the situation.
Team Switching - In some games this is a big no-no and if you are admin for one of those games, ask the player to go back, if they don't and you have the ability, move them back manually. If you continue to have problems, kick/ban them. In other games, like Bad Company 2, team switching usually isn't as big a deal. Sometimes friends or clan members might want to play together, in that case, try to facilitate them and swap some people around. This will show you to be respectful of community and they will probably be very appreciative of your efforts. If there is a mass exodus of people from a bad team to a good team, you can mention in-game that people need to stop. If someone is ignoring you and continues to unbalance the teams, just kick them off the server. For a game like Half-Life 2, teams change after each round, so trying to put clan members together is just a waste of time, that is why team switching is considered bad.
Hacking/Cheating - This is the most overused excuse for kicking someone off of a server. Players are unjustly booted off servers all the time simply because they were too good. That is not fair. Do not base a decision on cheating on a single round, if it isn't really ridiculous score-wise, sometimes people just have great rounds. But if they continue to have an unbelievable K/D ratio, then you might need to ban them. Sometimes it might be necessary to ban someone just because they are killing the server. For me, this is the thing I hate to do the most. That person might be doing nothing wrong, other than being really good at a game. Try to put yourself in their shoes and only ban guys who are really obvious. I don't want to see anyone being banned for an aimbot because they went 29-0. I and many others have had a better score than that, it DOES happen. You have to consider how the person is playing the game. Are they playing as recon? Are they in the heli with a really good pilot? Sometimes, if you are unsure, it might be best to ask the opinion of a clan leader. Remember, visitors to our servers have the ability and a forum to complain about unjust behavior from our server admins. If someone complains about you, you want to know that you did everything by the book.
Soldier Names/Nicknames - We will not allow names that are offensive to anyone. I think we can all use our best judgement here, but if you are unsure, ask another admin what they think of the name and come to a consensus before taking action. Players using racist names should be perm banned immediately. It does no good talking to someone like that because they're only goal is to cause trouble.
Banter and Trash Talking - Now its okay to joke around, but if several players are going at it constantly on the mic or in chat just nicely ask them to stop. If it continues warn them again that if they don't stop they will be kicked, if for no other reason that mic/text spamming. If they ignore this warning then go ahead and kick them. A certain amount of this is fine as long as it's good natured, however sometimes this can lead to hard feelings so you have to use your best judgement of when something is going too far or things are starting to get out of hand.
Racist/intolerant behavior - This is a subject that we will show no mercy on. If someone is being a racist, and that means they are hating on blacks, whites, browns, yellows, whatever the case may be, they get perm banned. No warnings, no kicks, just ban them. We don't need that kind of intolerant behavior on our servers. I don't care if the person is joking, I don't care what his real intent was, if he's spewing hate speech, he's gone. This also applies to someone who is spewing hate speech against a group of people, like Muslims, Christians, agnostics, atheists whoever. We are a gaming clan. This is our hobby and it's supposed to be fun. Everyone who comes to a TKC server should be respected and able to play the game hassle free. Not everyone believes the same, and if someone can't get over it and comes to our server with an agenda that includes racist or intolerant speech, I expect you guys to bring the hammer down swiftly.
Metabans - We will use Metabans only for cheaters and will verify each ban using Cheat-O-Meter. This will ensure that we are not forcing our Metabans followers into banning players we have banned for breaking rules other than cheating. If we deem you are cheating and Cheat-O-Meter doesn't really indicate cheating and we can not find information about you or your clan tag, meaning there is no website or previous information on you as a player or clan that we can cross reference, we will ban you on our servers, but not Metabans. Clans must have a website that we can find and access to be considered legit, otherwise we will view your tags as hogwash and your suspect behavior will be deemed as cheating. Again, we will not add a ban that is not supported by Cheat-O-Meter to Metabans.
We want everyone to have the best time possible so do your best to maintain a good gaming atmosphere, then everyone can have a good time.
To join TKC you only have to read our "Code of Conduct" and then apply for membership by filling out an online application. After submitting your application you will become a "member candidate". You will be allowed to wear our tags but only as (tkc), all letters in lowercase. As you progress, as seen by our members, you will be advanced to (Tkc), then (TKc) and then finally (TKC). You will receive emails at each step with detailed instructions on what you need to do. To obtain your full membership and the right to wear the (TKC) tags, you will have to pass a vote by the TKC members. Only those members who have gotten to know you will vote. An 80% yes vote will be required for full admission. Please keep in mind that full membership takes 8 weeks.
For you to be accepted you will need to display good manners, sportsmanship, and the ability to follow our rules. This applies to all game server activitiy and forum participation. If you do not feel you can meet our requirements we respectfully ask that you not apply as we have many who want to join and we can not waste time on gamers who are not serious about membership.
So now you're a member of TKC congrats! It is important for you to note that membership in TKC is not a lifetime privilege. Only the clan founders Big Flem and Squidward have lifetime membership and can not be removed. Clan leaders expect it's members to participate in clan activites when they can, and to be an ACTIVE member in the clan. We consider active members to be members who regularly post on the forums, participate in clan activities when possible, and communicates and develops friendships inside the clan. We do NOT consider a member to be active if they only ever play on our servers and nothing more. The leaders of this clan work hard to organize events and if you can't support these activities, can't check and post on the forums at least once or twice a week, then you are not TKC material and eventually you will be kicked from the clan. If you do not think you can meet these requirements as a member of TKC, then please don't attempt to gain entry into the clan as you will only waste your time, and ours.
Beyond administration positions such as "Clan Leader", "Division Leader", etc, the answer is no. However we do have achievable military style ribbons and medals that can be won for various acts. You may see each members ribbon and medal "Display Case" by going to the "Members" tab and under each members profile clicking the "Awards" icon. Below is each award and how you obtain that award. Note that medals also have an associative ribbon:
Ribbons(Hover over information icon for description)
In the past TKC had too many admins on our servers and things got a little out of hand. We are not looking for any new admins, however if we feel you will make a good addition to that team we will ask you. Being a server admin is not fun and games. It requires you to WORK, and follow server administrator rules which are well defined once you become an admin. Our admins are forced to stop playing whatever game they might be playing, and work to secure and maintain server tranquility reguarly. If you are an admin that does not mean you will get to run willy nilly and ban, kick, and torture at will. Admins who do not follow our rules will be stripped of admin duties and power. In addition there are more requirements of admins such as, reguarly checking our server admins forum. Once you become an admin you will be given access to this forum and you must check and read it quite often. It is a way for admins to help one another by posting their thoughts on what is going on, who to watch closely, etc. Do not ask us constantly to be an admin, that is the surest way I know to never become an admin. Our leaders will identify the best candidates for admin duties if we think it necessary.
No. In order to have an official TKC server it must meet certain standards. In addition, we might not want a server for a particular game, and if you aren't an admin, then you shouldn't have admin authority on any server. Official TKC servers have to be setup as close to identical as possible. This means that the clan leaders must have all access to any of it's servers including the ability to restart that server, gain access via FTP and game panel. It means that the clan leaders can setup the server with it's normal settings and add the usual addons. In short, if you want to have your own server then that is fine, but don't try to name it "Boom Boom Room" or tie it in any way to TKC.
Clan TKC maintains several servers that are open to it's clan members and the public. In addition TKC has other expenses that require money. To pay the bills TKC relies on it's members and visitors to donate. Without these donations, TKC will cease to exist. Please consider donating money when you can. We do our best to use the money wisely, to invest in TKC, to invest in PC gaming.
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