Battlefield 5 Squad Conquest Loading Issue Addressed by DICE
With last week’s Battlefield 5 patch, DICE not only introduced the Chapter 6 content, but it also managed to break one of the game’s modes too. Currently, there’s a Battlefield 5 Squad Conquest loading issue, and DICE has addressed it.
For those unaware, the Battlefield 5 Squad Conquest loading issue is a bug wherein the match fails to load, leaving the player on a long loading screen, before they’re kicked back out into the main menu.
Over on the Battlefield 5 subreddit, DICE Community Manager PartWelsh posted a message acknowledging the Squad Conquest loading issue, though there’s no proper fix yet. To make sure players don’t experience this, DICE has opted to remove the following maps from the Squad Conquest rotation.
The maps will be available in other game modes, presently, the studio is testing a fix which the studio is expecting to roll out in Battlefield 5 patch 6.2.
Once we know more details about this, we’ll let our readers know.
Rumored to be in existence even before the game itself was released, Infinity Ward’s Call of Duty: Modern Warfare battle royale mode seems to be called something different entirely.
Over on Reddit, a user who deleted his account posted the following picture of what appears to be key art for something called Call of Duty: Warzone.
According to the user, this was passed on to him by someone, though he deleted that comment as well.
Over on Twitter, reliable Call of Duty leaker TheGamingRevolution has dropped a bunch of details and screenshots from datamined info adding to the Warzone rumor (and screen) being legit. This includes classes, a training area/stage called Armistice Training Facility and more.
Not only that, but players’ games are glitching to showcase Warzone even! Reddit user ARedWerewolf posted a bunch of screens which include one that shows the Warzone menu, and it mentions “Drop Kits.”
Don’t forget, yesterday’s patch also brought in a new Season 2 intro that explicitly teases battle royale (watch it here).
We’re honestly expecting a trailer or something to drop soon, though of course, nothing here has been confirmed just yet. We’ve reached out to Activision and will update the post if we hear anything back.
Are you ready to join Call of Duty: Warzone? What do you think Infinity Ward can do to make the Modern Warfare battle royale experience standout? let us know your thoughts down in the comments.
Portal 2 Co-Writer Jay Pinkerton Returns to Valve A Year After Departing the Company
In 2017, Valve lost quite a few writers, namely that of Portal 2 co-writer Jay Pinkerton, as well as Erik Wolpaw and Chet Faliszek, who worked alongside him. Pinkerton's last day at the company was in June that year, but now it seems one year later, he's decided to jump back aboard.
A Valve representative has confirmed to PC Gamer that Pinkerton is now back with the company, though no one's sure what that might mean for the future. Could we potentially see a new game in the company's future?
Pinkerton has taken his rightful place once more on Valve's official staff page with a short bio, which means he's presumably back for the foreseeable future. Aside from penning Portal 2 with a cavalcade of other talented folks, he worked on parts of Left 4 Dead and Left 4 Dead 2, as well as some of the Team Fortress 2 comics. What he'll be put to work on for the time being, however, is anyone's guess.
After Valve's Gabe Newell made the announcement earlier this year that the team is going to be shipping games again, anything is possible. Right now, the company's working on the project Artifact, though there's no telling what all could be in store. We'll have to relax and keep an eye out for what's coming down the pipeline, as well as what Pinkerton could have his hands on going forward.
Call of Duty: Modern Warfare Battle Royale Map Seemingly Discovered
Many signs that seem to point towards a battle royale mode coming to Call of Duty: Modern Warfare have emerged since season 2 was announced yesterday, including a look at what appears to be the whole map.
The first indicator of battle royale can be seen in a new option has been added to the main menu if you download the Season 2 update for Modern Warfare, which currently reads "CLASSIFIED". This is seems very likely to be a new game mode.
Further evidence that it could be a battle royale mode starts with the opening cinematic that plays when you first boot up Season 2. At the 1:20 mark in the cinematic, soldiers are seen jumping out of a plane onto what appears to be a much larger map than usual, which is surrounded by clouds of green gas.
Given that battle royale modes usually involve jumping out of a plane, have huge maps, and usually have a deadly zone moves towards the centre of the map and shrinks the play space, all of this points towards a battle royale mode.
Further evidence comes from the fact that the map seen in that cinematic seems to have been found inside the game. YouTuber Prestige Is Key claims that you can find it by starting a private match on the Atlas Superstore map and switching to the COD caster spectator mode.
If you go to Atlas Superstore in a private match and become the COD caster you can explore the entire map. It is all low quality because you don't see it in regular gameplay. I flew all the way up in the sky to get the overview :) pic.twitter.com/QpiVaBd7Un
A large map that matches the one in the cinematic can then apparently be viewed in its entirety, though it is in low resolution. A Redditor also posted a video of them flying high above that same map.
There's no official word on whether Modern Warfare is getting a battle royale mode and, if it is, when it might arrive. But given that this seems to be a battle royale map that's become accessible since Season 2 arrived, it could be that it will arrive soon.
While Ubisoft has already outlined what agents in The Division 2 will be getting in Title Update 8 (TU8) in terms of new DLC, Ubisoft Massive has released Episode 3 today and it’s live now! Called The Division 2 TU7, console gamers will see this as The Division 2 update 1.16. Clocking in at 14GB on PC, and 10GB on PS4, check out the full The Division 2 Episode 3 patch notes below.
The Division 2 Episode 3 patch notes (The Division TU7):
Firewall is our sixth Specialization and is equipped with a K8-Jetstream Flamethrower. Additionally, Firewall is equipped with the Striker Shield, allowing for an aggressive playstyle.
Detention Centre Rescue
Disconnecting from the server while being in a downed state will now cause the character to perish.
Downed hardcore agents will now automatically decline group invites.
Leaving a group while in a downed state will now cause the character to perish.
Players will now respawn at the last checkpoint in a mission when restarting the game.
Added additional exotic weapons to the wall in the Shooting Range.
[Nerf] Status effect diminishing returns have been adjusted to reduce the duration of immune effects.
[Nerf] PVP multiplier for Shotguns reduced by 20%.
[Nerf] PVP multiplier for Double Barrel Shotguns reduced by 40%.
The Warlords of New York Expansion is now live for pre-purchase! Included with the purchase is the new Level 30 Character Boost that is going live today with Episode 3. This is primarily designed to allow new and returning players to have an option to jump right into the narrative of the expansion, if they so desire.
We are also introducing a purchasable Level 30 Character Boost for 2000 Premium Credits, about 20€ or your regional equivalent, that is mainly offered for players that wish to stay at base game but catch up right with the end game, as well as for players that want to get their alts to the Level 30 end-game faster. Since the Level 30 Boost is bundled with the Warlords of New York purchase, players owning the expansion will not be able to purchase the Level 30 Character Boost.
Level 30 Boost is currently not available for purchase on PlayStation 4 and will become purchasable on the platform at the same time as the Warlords of New York expansion.
Textiles are now live! When receiving a duplicate from a Standard Apparel Cache, players will now receive textiles that can be used to directly purchase a wide variety of apparel items in the store.
Fixed a bug that caused Explosive damage to shields to not correctly scale with the PVP modifier.
Fixed an issue that could cause a crash in Conflict modes under certain circumstances.
Fixed an issue that allowed fast travelling to off-site activities despite a player in the group not having access. This prevented all party members from accessing off-site activities.
Fixed an issue that caused hair to clip through the Black Tusk Combat Uniform cap on female characters.
Fixed an issue that caused the “MK5 Scope”, “Special Forces 9mm Mag”, “Fixed Tightly Packed Magazine” and “Stiff Integrated Spring” blueprints to be missing from the crafting bench.
Fixed an issue causing the Cluster Seeker Mines to reach unintended targets and getting stuck as a result.
Fixed an issue that could cause a player to become stuck in the revive animation when reviving an ally that was being revived by the Reviver Hive. Reviveception…
Fixed an issue that could cause the agent to equip a primary weapon after using a Skill while having the Specialization Weapon equipped, instead of switching back to the Specialization Weapon.
Fixed an issue that could cause players to fast travel to a position they were hovering over instead of travelling to the previously locked in position.
Fixed an issue that could cause group members’ weapons to appear on the megamap when playing Darpa Research Lab and The Pentagon missions.
Fixed an issue that could cause players to disconnect when interacting with a prop in the Pentagon Safe House.
Fixed an issue that could cause player skills to not do damage to enemy’s weak points during The Pentagon mission.
Fixed an issue that caused water ripple VFX to play in unintended areas during The Pentagon mission.
Fixed an issue that caused enemies and props to be visible through doors when replaying The Pentagon mission.
Fixed an issue that could cause the gate in the Welcome Center to close before players are able to advance, after finishing the Pentagon Breach introduction mission.
Fixed an issue that could cause enemy Drones in The Pentagon mission to not attack the player if the agent targeted them with a Turret.
Fixed an issue that caused a door to stay opened unintentionally when replaying DARPA Research Lab on Normal, Hard or Challenging difficulties.
Fixed an issue that could cause an area to not be visible while shutting down the power terminals in The Pentagon mission.
Fixed an issue that could cause the Bioreactor to not have collision under certain circumstances in the DARPA Research Lab mission.
Fixed an issue that could cause a door to not open after finishing the DARPA Research Lab mission, rendering the agent unable to loot the area.
Fixed an issue that caused lighting issues when free roaming in the DARPA Research Lab mission after completion.
Fixed an issue that could cause players spawning in an explosion when logging in, after disconnecting during the Pentagon Breach introduction mission.
Fixed an issue that could cause Brenner’s mortar voice over to play but not shooting a mortar in the DARPA Research Lab mission.
Fixed an issue that could cause enemy NPCs to continue to spawn even after the player has killed the boss encounter in the DARPA Research Lab mission.
Changed the wording from “Defend the Loading Bay” to “Survive the Assault” in the DARPA Research Lab mission to make the objective clearer.
Fixed an issue that could caused several props to go missing in the final cinematic for completing the DARPA Research Lab mission on Story difficulty.
Fixed an issue that could cause a NPC to become stuck in the Manning National Zoo mission, causing players to be unable to progress.
Fixed an issue that could cause players to be unable to interact with the explosives prop in the Tidal Basin stronghold after respawning.
Fixed an issue that could cause the Monorail to not be available under certain circumstances in the Manning National Zoo mission.
Fixed a missing breadcrumb waypoint during the “Locate Emeline” objective in the Manning National Zoo mission.
Fixed a pathing issue that could cause NPCs to become stuck in the Invaded Grand Washington Hotel mission.
Fixed an issue that could cause weapon audio to be delayed during the introduction mission of the Base of Operations.
Fixed an issue that caused a door explosion audio to be out of sync in the Invaded Manning National Zoo mission on PS4.
Fixed an issue that could cause Cassie Mendoza to not spawn.
Fixed an issue that could cause players to immediately be teleported when outside of a playable area, instead of after the countdown.
Fixed an issue that could cause tutorials to be spammed in the UI if the player open and closed the UI repeatedly.
Fixed an issue that caused “Targeted Loot” to not highlight Gear Mods and Skill Attachments in the loot inspection menu.
Fixed an issue that caused EMP Grenades to not be restocked when opening grenade ammunition boxes.
Fixed an issue that caused the Gear Score to be displayed instead of the actual player level when playing in Hardcore Mode Beta.
Fixed an issue that could cause players to become stuck in the Inspect UI when inspecting another player after being downed in the Dark Zone.
Fixed an issue that caused the camera position to remain fixed when selecting any item from any category in the Inventory tab and exiting the menu abruptly.
Fixed an issue that could cause the Cover to Cover tutorial not working properly, causing no other tutorials to trigger.
Fixed an issue that could cause the loot beam to not be minimized when scoping towards it.
Fixed an issue that caused a “Outside Playable area” notification to appear whenever a player entered any Thieves Den safe rooms in Dark Zone West.
Fixed an issue that could cause enemy NPCs to not spawn from manholes in the Marina Supply Route Classified Assignment.
Fixed several clipping issues in the in-game Apparel store.
Fixed clipping issues for several Apparel items.
Fixed an issue that could cause players to be unable to interact with the levers to open and destroy the Manifold during the “Destroy the Manifold” objective in the Kenly Metro Station Investigation area, if the player had previously died or the timer for the objective ran out.
Fixed an incorrect text being shown when completing a Mastery in Kenly College.
Fixed an issue that could cause the Aggressive Recon talent of the Tip of the Spear Gear Set to have a delayed activation for the player wearing the set under certain circumstances.
Fixed several clipping issues for gear items.
Fixed the “Cascade Mask” and “Cascades Mask Replica” icons not matching the items’ models.
Made streaming improvements in several areas of the game to combat the invisible walls players have been experiencing.
Fixed several issues with cover not working properly.
Fixed several lighting issues.
Once we get wind of any content and changes, we’ll let our readers know.
TKC servers are well run and every attempt is made to ensure a fun gaming environment. No racist or rude behavior is tolerated on any of our servers. TKC tries to have round the clock administration for it's servers but obviously sometimes a server will have no admin playing so if you witness any abuse for any game please attempt to report the offending players nickname, and if possible GUID here: "Server Vistors Complaint". Just give as many details as you can remember such as what the player was doing/saying. In addition cheating is not tolerated on our servers. We are protected by any of a number of different cheat tools at any given time including; VAC, steambans.com, pbbans.com, ggc-stream.com, metabans, pbscreens.com and punkbuster, depending on the game. If caught cheating your information will be submitted to the appropriate cheat tracker and you will be added to their database which will ban your Steam ID, PB GUID or EA GUID depending on the game and website.
When available we also offer ways for players, in-game, to contact admins to report bad behavior. These come in the form of game server plugins. Players will, if the server has the option available, have the option to report a player using, @report [player] [reason] or @admin [reason] to call an admin to the server. If an admin doesn't respond in a timely manner, please use the @report option so we can follow up on it later or use "Server Vistors Complaint" as mentioned above. If an admin is not available, we also try to give the players the opportunity to use @votekick [player] or @voteban [player] [reason]. This allows the guests to our server the ability to kick or temporarily ban a player who is breaking rules.
Profanity - Many of the games we play have very bad language, some don't, that should make a difference in how we enforce our rules. For that reason we are going to implement a new rule, which will seem strange at first, but there is reason behind it. Bad language will only be tolerated on Teamspeak channels for games where there is bad language in the game. In other words, since there is bad language in Bad Company 2, bad language will be acceptable in the Bad Company 2 Teamspeak channel and on the Bad Company 2 servers. On our Half-Life 2 DM Teamspeak channel and game server, bad language will not be allowed. Future games will also be handled in this manner. The reason, we do not want to exclude members with different beliefs. If I buy a game and one of the selling points for me was the fact that it did not have bad language, that should be respected. I do not want a father or grandfather having to explain bad language to their children or grandchildren because they heard profanity on a TKC Teamspeak channel they thought was free of such things.
How to deal with with Mic/Text spammers - No one wants to listen to a lot of unrelated chatter either on the game server, or Teamspeak. No one wants to see a lot of text spamming either. It's distracting to some, and in the case of Bad Company 2, causes lag problems when the text log gets too long. If someone is talking or typing too much, respectfully ask them to stop. If they continue, you may have to mute or kick them, and if they continue after that, a ban might be in order. When on Teamspeak, a certain amount of "visiting" is fine, but the gamers who want to communicate tactical information to others playing shouldn't have to constantly interrupt talk about the latest CPU, or talk of what's going on at school. If someone is talking too much and you don't feel like you want to address it, PM a clan leader and we can handle the situation.
Team Switching - In some games this is a big no-no and if you are admin for one of those games, ask the player to go back, if they don't and you have the ability, move them back manually. If you continue to have problems, kick/ban them. In other games, like Bad Company 2, team switching usually isn't as big a deal. Sometimes friends or clan members might want to play together, in that case, try to facilitate them and swap some people around. This will show you to be respectful of community and they will probably be very appreciative of your efforts. If there is a mass exodus of people from a bad team to a good team, you can mention in-game that people need to stop. If someone is ignoring you and continues to unbalance the teams, just kick them off the server. For a game like Half-Life 2, teams change after each round, so trying to put clan members together is just a waste of time, that is why team switching is considered bad.
Hacking/Cheating - This is the most overused excuse for kicking someone off of a server. Players are unjustly booted off servers all the time simply because they were too good. That is not fair. Do not base a decision on cheating on a single round, if it isn't really ridiculous score-wise, sometimes people just have great rounds. But if they continue to have an unbelievable K/D ratio, then you might need to ban them. Sometimes it might be necessary to ban someone just because they are killing the server. For me, this is the thing I hate to do the most. That person might be doing nothing wrong, other than being really good at a game. Try to put yourself in their shoes and only ban guys who are really obvious. I don't want to see anyone being banned for an aimbot because they went 29-0. I and many others have had a better score than that, it DOES happen. You have to consider how the person is playing the game. Are they playing as recon? Are they in the heli with a really good pilot? Sometimes, if you are unsure, it might be best to ask the opinion of a clan leader. Remember, visitors to our servers have the ability and a forum to complain about unjust behavior from our server admins. If someone complains about you, you want to know that you did everything by the book.
Soldier Names/Nicknames - We will not allow names that are offensive to anyone. I think we can all use our best judgement here, but if you are unsure, ask another admin what they think of the name and come to a consensus before taking action. Players using racist names should be perm banned immediately. It does no good talking to someone like that because they're only goal is to cause trouble.
Banter and Trash Talking - Now its okay to joke around, but if several players are going at it constantly on the mic or in chat just nicely ask them to stop. If it continues warn them again that if they don't stop they will be kicked, if for no other reason that mic/text spamming. If they ignore this warning then go ahead and kick them. A certain amount of this is fine as long as it's good natured, however sometimes this can lead to hard feelings so you have to use your best judgement of when something is going too far or things are starting to get out of hand.
Racist/intolerant behavior - This is a subject that we will show no mercy on. If someone is being a racist, and that means they are hating on blacks, whites, browns, yellows, whatever the case may be, they get perm banned. No warnings, no kicks, just ban them. We don't need that kind of intolerant behavior on our servers. I don't care if the person is joking, I don't care what his real intent was, if he's spewing hate speech, he's gone. This also applies to someone who is spewing hate speech against a group of people, like Muslims, Christians, agnostics, atheists whoever. We are a gaming clan. This is our hobby and it's supposed to be fun. Everyone who comes to a TKC server should be respected and able to play the game hassle free. Not everyone believes the same, and if someone can't get over it and comes to our server with an agenda that includes racist or intolerant speech, I expect you guys to bring the hammer down swiftly.
Metabans - We will use Metabans only for cheaters and will verify each ban using Cheat-O-Meter. This will ensure that we are not forcing our Metabans followers into banning players we have banned for breaking rules other than cheating. If we deem you are cheating and Cheat-O-Meter doesn't really indicate cheating and we can not find information about you or your clan tag, meaning there is no website or previous information on you as a player or clan that we can cross reference, we will ban you on our servers, but not Metabans. Clans must have a website that we can find and access to be considered legit, otherwise we will view your tags as hogwash and your suspect behavior will be deemed as cheating. Again, we will not add a ban that is not supported by Cheat-O-Meter to Metabans.
We want everyone to have the best time possible so do your best to maintain a good gaming atmosphere, then everyone can have a good time.
To join TKC you only have to read our "Code of Conduct" and then apply for membership by filling out an online application. After submitting your application you will become a "member candidate". You will be allowed to wear our tags but only as (tkc), all letters in lowercase. As you progress, as seen by our members, you will be advanced to (Tkc), then (TKc) and then finally (TKC). You will receive emails at each step with detailed instructions on what you need to do. To obtain your full membership and the right to wear the (TKC) tags, you will have to pass a vote by the TKC members. Only those members who have gotten to know you will vote. An 80% yes vote will be required for full admission. Please keep in mind that full membership takes 8 weeks.
For you to be accepted you will need to display good manners, sportsmanship, and the ability to follow our rules. This applies to all game server activitiy and forum participation. If you do not feel you can meet our requirements we respectfully ask that you not apply as we have many who want to join and we can not waste time on gamers who are not serious about membership.
So now you're a member of TKC congrats! It is important for you to note that membership in TKC is not a lifetime privilege. Only the clan founders Big Flem and Squidward have lifetime membership and can not be removed. Clan leaders expect it's members to participate in clan activites when they can, and to be an ACTIVE member in the clan. We consider active members to be members who regularly post on the forums, participate in clan activities when possible, and communicates and develops friendships inside the clan. We do NOT consider a member to be active if they only ever play on our servers and nothing more. The leaders of this clan work hard to organize events and if you can't support these activities, can't check and post on the forums at least once or twice a week, then you are not TKC material and eventually you will be kicked from the clan. If you do not think you can meet these requirements as a member of TKC, then please don't attempt to gain entry into the clan as you will only waste your time, and ours.
Beyond administration positions such as "Clan Leader", "Division Leader", etc, the answer is no. However we do have achievable military style ribbons and medals that can be won for various acts. You may see each members ribbon and medal "Display Case" by going to the "Members" tab and under each members profile clicking the "Awards" icon. Below is each award and how you obtain that award. Note that medals also have an associative ribbon:
Ribbons(Hover over information icon for description)
In the past TKC had too many admins on our servers and things got a little out of hand. We are not looking for any new admins, however if we feel you will make a good addition to that team we will ask you. Being a server admin is not fun and games. It requires you to WORK, and follow server administrator rules which are well defined once you become an admin. Our admins are forced to stop playing whatever game they might be playing, and work to secure and maintain server tranquility reguarly. If you are an admin that does not mean you will get to run willy nilly and ban, kick, and torture at will. Admins who do not follow our rules will be stripped of admin duties and power. In addition there are more requirements of admins such as, reguarly checking our server admins forum. Once you become an admin you will be given access to this forum and you must check and read it quite often. It is a way for admins to help one another by posting their thoughts on what is going on, who to watch closely, etc. Do not ask us constantly to be an admin, that is the surest way I know to never become an admin. Our leaders will identify the best candidates for admin duties if we think it necessary.
No. In order to have an official TKC server it must meet certain standards. In addition, we might not want a server for a particular game, and if you aren't an admin, then you shouldn't have admin authority on any server. Official TKC servers have to be setup as close to identical as possible. This means that the clan leaders must have all access to any of it's servers including the ability to restart that server, gain access via FTP and game panel. It means that the clan leaders can setup the server with it's normal settings and add the usual addons. In short, if you want to have your own server then that is fine, but don't try to name it "Boom Boom Room" or tie it in any way to TKC.
Clan TKC maintains several servers that are open to it's clan members and the public. In addition TKC has other expenses that require money. To pay the bills TKC relies on it's members and visitors to donate. Without these donations, TKC will cease to exist. Please consider donating money when you can. We do our best to use the money wisely, to invest in TKC, to invest in PC gaming.
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