Re: New Rule, No More invisible Slams.
(TKC) xxcarleonxx wrote:So what's the rules on putting slams on the other side of the warps, or on spawn points? I have had the argument with a couple of people who put them in the crow nest where you come through that warp, that seems like a map exploit to me, and I would just like to clear it up while we are on a slam topic....
Those should still be fine. When you're leaving the base the best thing you should do is toss a nade in the portal to ensure you don't get killed. As for the slams behind the base or garage hallway's, Typically if you jump and crouch you can avoid many of the slams people place...but throwing a barrel through or smg nade or even nading the side of the entrance should clear the slams.
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