RIP HL2:DM - CURSE YOU VALVE!
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Re: RIP HL2:DM - CURSE YOU VALVE!
Skywings14 wrote:well.... there is really no point anymore.... flems is gone....
no it's there, but on a stock map (dm_lockdown) and all the server mods are gone. T3 is starting from scratch. Thank you so much for all your work T. I know this was unexpected but you didn't say "screw it, the game was dying anyway." You're trying to fix it, and for that, we all thank you

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Re: RIP HL2:DM - CURSE YOU VALVE!
(TKC)TheCrimsonStar wrote:Skywings14 wrote:well.... there is really no point anymore.... flems is gone....
no it's there, but on a stock map (dm_lockdown) and all the server mods are gone. T3 is starting from scratch. Thank you so much for all your work T. I know this was unexpected but you didn't say "screw it, the game was dying anyway." You're trying to fix it, and for that, we all thank you
Speaking of which, I experiment stuff on hl2dm servers, and i know how to build them, so if you need any help T, just ask me, and ill help.
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Sometimes measuring the bottleneck can be interpreted in so many ways. The only Thing ATI can render better then Nvidia is BSoD.
Re: RIP HL2:DM - CURSE YOU VALVE!
Skywings14 wrote:flems was deleted? Can you make the same map?
You have a lot to learn about servers.
The server was deleted, but technically, if you played flems before, the map is still on your computer.
startingfrom scratch means you have to re-install plug ins such as quake (sound), admin (sourcemod) and more. But SourceBans still works because it connects to the server via rcon.
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Sometimes measuring the bottleneck can be interpreted in so many ways. The only Thing ATI can render better then Nvidia is BSoD.
Re: RIP HL2:DM - CURSE YOU VALVE!
I just realized something...since they updated the engine...hacks won't work anymore until they update them to the new engine, which is unlikely for a while.
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Posts: 4799
Joined: Wed Jul 8, 2009
Location: Canada
Division: WarZ
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Re: RIP HL2:DM - CURSE YOU VALVE!
(TKC)TheCrimsonStar wrote:I just realized something...since they updated the engine...hacks won't work anymore until they update them to the new engine, which is unlikely for a while.
Just remember, since this is the same engine as TF2, CSS, and DOD, we'll have aimbots from those games migrate over.
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Sometimes measuring the bottleneck can be interpreted in so many ways. The only Thing ATI can render better then Nvidia is BSoD.
25 posts
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