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Starcraft 2: Wings of Liberty

PostPosted: Thu Jun 03, 2010 3:16 am
by (TT)Bahamut
A quick poll to assess how many of our forum visitors plan on getting Starcraft 2 in July or soon after.

http://us.starcraft2.com/

Re: Starcraft 2: Wings of Liberty

PostPosted: Thu Jun 03, 2010 1:15 pm
by (TKC)-o]T3[o
I will definitely be getting this since the original was the greatest computer game of all time. :)

Re: Starcraft 2: Wings of Liberty

PostPosted: Thu Jun 03, 2010 1:40 pm
by DMPCo
looks cool (eyecandy) just not my kind of game

Re: Starcraft 2: Wings of Liberty

PostPosted: Thu Jun 03, 2010 2:05 pm
by val3ntin3
i will prolly get it, even though i dont need to loose another few years of my life to another Blizzard game

Re: Starcraft 2: Wings of Liberty

PostPosted: Thu Jun 03, 2010 2:26 pm
by (TKC) brownman350
Done. :)

Re: Starcraft 2: Wings of Liberty

PostPosted: Thu Jun 03, 2010 3:22 pm
by DonJuan
I'll be grabbing this within the week that it comes out. I loved Starcraft and I'm sure the sequel will be good. I just hate that you have to buy three games to be able to play all the campaigns this time.

Re: Starcraft 2: Wings of Liberty

PostPosted: Thu Jun 03, 2010 11:37 pm
by (TKC) Slevin
Can someone please give me a detailed description of what Starcraft is like? Is it a RTS game? Both single player and multiplayer? Has offline Skirmish etc?
Similar to what other games?

Re: Starcraft 2: Wings of Liberty

PostPosted: Fri Jun 04, 2010 12:36 am
by (TKC)-o]T3[o
Is Warcraft in space (not World of Warcraft). Essentially you have workers who gather gas, minerals, and as you gather those goods you can start building different types of buildings and troops. For instance if you are playing as Terran, one of the first buildings you'll build is a barracks and from that you can build different types of troops such as marines and firebats (they are flame thrower dudes). Then you build other buildings that will allow you to build tanks and other stuff like that. A special ops building that will allow you to build 'Ghosts' who can use laser sights to drop nukes on the enemy.. etc.

Essentially you are gathering as fast as you can and strategically attacking your opponents in 1v1's 2v2's, etc. They also have FFA's . You can't see what your opponent is building, or where he is going, or where his base is so you have to scout. If he goes for a certain kind of unit and you are building the wrong counter, he is probably going to roll you pretty badly.

It's about speed, strategy, scouting and being able to control your units.

Others can expand on this, but to me this was the greatest game of all-time and I know many agree.

Here is a link to a Protoss vs. Protoss battle at WCG. Not the greatest of match ups as it's usually more interesting to get different races battling, but it'll give you an idea. Skip ahead to about minute 4. Game doesn't start till around then. BTW, this is the original game that came out in, I believe 97, not the new game that is coming out soon.

[utube]http://www.youtube.com/watch?v=2tCyJlQnlX8[/utube]

Re: Starcraft 2: Wings of Liberty

PostPosted: Fri Jun 04, 2010 4:28 am
by (TKC)TheCrimsonStar
Essentially it's Age of Empires....just a hundred times better. One of my friends a while back played the original and it looked pretty cool. Never played it myself, but I loved AOE so I might buy this too.

Re: Starcraft 2: Wings of Liberty

PostPosted: Fri Jun 04, 2010 4:48 am
by (TKC) Slevin
Ok, I've played a few RTS games before, Age of Empires, Warhammer 40k, and Empires: Dawn of the Modern World.
Empires was a great game cause you could build armies of 1000's (from the Imperial age to WW2 - so I had 50 Superbombers (atom-bombers) or dozens of King Tigers and V2 rockets destroying the other teams :D)
The problems with most RTS games is the Population Cap, in AOE3 its only 200 and that sucks.

That game is better :D. Are though actual Commentators giving colour commentary for a video game? :icon_lol:

Re: Starcraft 2: Wings of Liberty

PostPosted: Fri Jun 04, 2010 8:22 am
by (TKC)-o]T3[o
(TKC) Slevin wrote:That game is better :D. Are though actual Commentators giving colour commentary for a video game? :icon_lol:


In South Korea Starcraft players are rock stars. They have a weekly TV show that shows the top players going head to head. It's like watching hockey or something on TV. That's how it's treated. You need to google it, you'll be amazed.

Re: Starcraft 2: Wings of Liberty

PostPosted: Fri Jun 04, 2010 3:21 pm
by (TKC)TheCrimsonStar
(TKC)-o]T3[o wrote:
(TKC) Slevin wrote:That game is better :D. Are though actual Commentators giving colour commentary for a video game? :icon_lol:


In South Korea Starcraft players are rock stars. They have a weekly TV show that shows the top players going head to head. It's like watching hockey or something on TV. That's how it's treated. You need to google it, you'll be amazed.


Of course South Korea is also the video gamers' capital of the world, where people make a living by playing them. lol

Re: Starcraft 2: Wings of Liberty

PostPosted: Fri Jun 04, 2010 7:11 pm
by DonJuan
(TKC) Slevin wrote:Ok, I've played a few RTS games before, Age of Empires, Warhammer 40k, and Empires: Dawn of the Modern World.
Empires was a great game cause you could build armies of 1000's (from the Imperial age to WW2 - so I had 50 Superbombers (atom-bombers) or dozens of King Tigers and V2 rockets destroying the other teams :D)
The problems with most RTS games is the Population Cap, in AOE3 its only 200 and that sucks.

That game is better :D. Are though actual Commentators giving colour commentary for a video game? :icon_lol:


Yes, there's also a population limitation in Starcraft, at leas there was in the first one, of 200. Same thing applies that some unit's count as more than one.

Re: Starcraft 2: Wings of Liberty

PostPosted: Sat Jun 05, 2010 1:58 am
by (TKC)TheCrimsonStar
DonJuan wrote:
(TKC) Slevin wrote:Ok, I've played a few RTS games before, Age of Empires, Warhammer 40k, and Empires: Dawn of the Modern World.
Empires was a great game cause you could build armies of 1000's (from the Imperial age to WW2 - so I had 50 Superbombers (atom-bombers) or dozens of King Tigers and V2 rockets destroying the other teams :D)
The problems with most RTS games is the Population Cap, in AOE3 its only 200 and that sucks.

That game is better :D. Are though actual Commentators giving colour commentary for a video game? :icon_lol:


Yes, there's also a population limitation in Starcraft, at leas there was in the first one, of 200. Same thing applies that some unit's count as more than one.


I could get around the population cap in the original AOE :P

Just herd everyone onto transports, and the population drops. Simple glitch but very helpful :D

Re: Starcraft 2: Wings of Liberty

PostPosted: Sat Jun 05, 2010 5:45 pm
by (TKC)-o]T3[o
Originally there was going to be no limit in SC2.. but I don't know if that changed.