Starcraft 2: Wings of Liberty
http://us.starcraft2.com/
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We won't give pause till the blood is flowing." - Maynard
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Posts: 1019
Joined: Tue Mar 23, 2010
Division: Bad Company 2
Steam Name: DMPCo
BF3 Soldier: DMPCo
BF4 Soldier: DMPCo
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Posts: 1121
Joined: Mon Mar 15, 2010
Location: Omaha, AR
Division: Battlefield 3
BF3 Soldier: VAl3ntin3xxx
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Posts: 4799
Joined: Wed Jul 8, 2009
Location: Canada
Division: WarZ
Steam Name: (TKC) brownman350
BF3 Soldier: brownman350
(TKC) Slevin wrote:That game is better :D. Are though actual Commentators giving colour commentary for a video game?
(TKC)-o]T3[o wrote:(TKC) Slevin wrote:That game is better :D. Are though actual Commentators giving colour commentary for a video game?
In South Korea Starcraft players are rock stars. They have a weekly TV show that shows the top players going head to head. It's like watching hockey or something on TV. That's how it's treated. You need to google it, you'll be amazed.
(TKC) Slevin wrote:Ok, I've played a few RTS games before, Age of Empires, Warhammer 40k, and Empires: Dawn of the Modern World.
Empires was a great game cause you could build armies of 1000's (from the Imperial age to WW2 - so I had 50 Superbombers (atom-bombers) or dozens of King Tigers and V2 rockets destroying the other teams :D)
The problems with most RTS games is the Population Cap, in AOE3 its only 200 and that sucks.
That game is better :D. Are though actual Commentators giving colour commentary for a video game?
DonJuan wrote:(TKC) Slevin wrote:Ok, I've played a few RTS games before, Age of Empires, Warhammer 40k, and Empires: Dawn of the Modern World.
Empires was a great game cause you could build armies of 1000's (from the Imperial age to WW2 - so I had 50 Superbombers (atom-bombers) or dozens of King Tigers and V2 rockets destroying the other teams :D)
The problems with most RTS games is the Population Cap, in AOE3 its only 200 and that sucks.
That game is better :D. Are though actual Commentators giving colour commentary for a video game?
Yes, there's also a population limitation in Starcraft, at leas there was in the first one, of 200. Same thing applies that some unit's count as more than one.
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