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  • explosion tut

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    mlb72197

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    Post Tue Nov 04, 2008 1:04 pm

    explosion tut

    this is a simple tut on how to make a explosion somewhat like the explosion in dm_runoff.
    Welcome to another one of my mapping tutorials. In this tutorial, I will be teaching you how to create an explosion by pressing a button.

    Creating explosions is a very simple task and only takes the use of 2 entities: env_explosion and a func_button.

    Let's get Started!

    Start off by opening your map, or just quickly creating a new one for the purpose of this tutorial.




    Now, using the entity tool (Shift+E) select the entity env_explosion from the drop-down list and place it in your map wherever you want the explosion to occur.




    Now, select the entity and open up its properties menu (Alt+Enter) and give the entity a name like explode1.



    If you want, you can change the other settings to your liking, but in this tutorial, I will be leaving them as the default settings because they'll work fine like that.

    Now, an explosion must always be triggered, it doesn't really matter what kind of trigger you use, but for this tutorial, we will be using a func_button.


    So, go ahead and create 2 brushes: One with a regular button texture, and another with the tools/toolsnodraw texture. Place the Nodraw brush in front of the brush with the button texture.




    Select the nodraw brush you just created, and tie it to an entity by pressing Ctrl+T. Select func_button from the drop-down list and press Apply.




    Now, open the properties menu for the func_button and head over to the Flags tab and Check the flag Don't Move




    Now, head over to the Outputs tab and add a new Output with the following settings:
    MyOutputNamed: OnPressed
    Targets Entities Named: explode1
    Via This Input: Explode




    Press Apply and you're done! Place in some Spawn points, compile and go test out your new button activated Explosion!
    • 0

    made a map that you play around and can go off jumps currently on 3 beta servers and one server probaly going to make some zombie panic source maps
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    Tonii

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    Post Tue Nov 04, 2008 3:21 pm

    Re: explosion tut

    aehmmm ok? :icon_rolleyes: I think u should first add a tut how to create a map!
    That would be very cool!
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    mlb72197

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    Post Tue Nov 04, 2008 3:34 pm

    Re: explosion tut

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    made a map that you play around and can go off jumps currently on 3 beta servers and one server probaly going to make some zombie panic source maps
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    TKCJOSH

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    Post Tue Nov 04, 2008 10:54 pm

    Re: explosion tut

    That's not your video.
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    (TKC)-o]T3[o

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    Post Tue Nov 04, 2008 11:44 pm

    Re: explosion tut

    TKCJOSH wrote:That's not your video.


    I missed it dipsquat.. did he say it was?
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    ImageImageImageImageImageImage
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    TKCJOSH

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    Post Wed Nov 05, 2008 12:50 am

    Re: explosion tut

    yeah sorry in a pm he told me his video was on fourm sorry i thought he copy pasted it wrong geez :icon_cry2:
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    mlb72197

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    Post Wed Nov 05, 2008 9:09 pm

    Re: explosion tut

    just get on topic josh or t3 i need to talk to you asap.
    • 0

    made a map that you play around and can go off jumps currently on 3 beta servers and one server probaly going to make some zombie panic source maps

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